Creative It agency

We'd love to talk about how we can help you.

Basics

  • Introduction to C++
  • Different paradigms of problem solving
  • POP vs OOP
  • Features of Object Oriented Programming Languages
    • Object
    • Class
    • Abstraction
    • Encapsulation
    • Inheritance
    • Polymorphism
    • Dynamic Binding
    • Message Communication
  • Constants
  • Variables
  • Keywords
  • Data types
  • Declaration of Variables
  • Output Stream (cout) & Manipulators
  • Input Stream (cin)
  • Comments
  • Operators
    • Arithmetic operators
    • Relational operators
    • Logical operators
    • Assignment operators & compound assessment operations
    • Increment & decrement operators
    • Conditional operators
    • Bitwise operators
    • Shift operators
    • Type casting
    • Compound assignment operators
    • Address operators
    • Comma operator
    • Pointer operator
    • Sizeof operator
    • new operator
    • delete operator
    • .*
    • *::
    • ::
  • Control Statements
  • Conditional Control Statements
    • If, if-else
    • nested if-else, if-else-if ladder
  • Multiple Branching Control Structure
    • switch-case
  • Loop Control statements
    • while
    • do-while
    • for
  • Nested Loops
  • Jump Control structures
  • break
  • continue
  • goto
  • return
  • Arrays
  • Strings
  • Structures
  • Pointers
  • Dynamic memory allocation using new and delete

Functions

  • Defining a Function
  • Calling a Function
  • Return statement
  • Function Prototype
  • Basic Function Designs
  • Scope
  • Reference variables
  • Recursion
  • Parameter Passing Methods
    • Call by value
    • Call by address
    • Call by reference
  • Function Overloading
  • Default Arguments
  • Inline Functions

Classes and Objects

  • Defining a Class
  • Creating Objects
  • Access specifiers
  • Accessing Class Members
  • Scope Resolution Operator ( :: )
  • Defining Member Functions
    • Outside the class
    • Inside the class
  • Member function with argument
  • This pointer
  • Passing Objects as Arguments
  • Returning Objects
  • Array of objects
  • Pointer to object
  • Dynamic objects
  • Friend Functions
  • Friend Class
    • Composition
      • Container class
      • Contained class
    • Programs
    • Student Class
    • Employee Class
    • Complex Class
    • Matrix Class
    • Rational Class
    • Circle Class
    • Rectangle Class

Constructors & Destructors

  • Constructors
  • Properties of constructors
  • Types of constructors
    • Default Constructors
    • Parameterized Constructors
    • Copy Constructors
  • Constructor Overloading
  • Constructors with Default Arguments
  • Destructors
  • Differences between Member functions & Constructors
  • Differences between Constructors & Destructors
  • Static Data Members
  • Static member functions
  • Constant data members
  • Constant Member Functions

Operator Overloading

  • Defining Operator Overloading Function
  • Overloading Unary Operators
  • Overloading Binary Operators
  • Overloading Unary Operators using Friend Functions
  • Overloading Binary Operators using Friend Functions
  • Overloading << & >>
  • Programs

Inheritance

  • Class hierarchies
  • Base classes
  • Derived Classes
  • Derived Class Definition
  • Access specifier : protected
  • Types of Inheritance & Programs
    • Single inheritance
    • Multiple inheritance
    • Hierarchical inheritance
    • Multi-level inheritance
    • Hybrid inheritance
    • Multi-path inheritance
  • Constructors in Derived Classes
  • Destructors in Derived Classes

Polymorphism and Virtual Functions

  • Static Binding
  • Dynamic Binding
  • Virtual Destructor
  • Function Overriding
  • Accessing Members using Pointers
  • Virtual Functions
  • Pure Virtual Functions
  • Abstract Classes
  • Virtual Destructors

Templates

  • Introduction
  • Advantages
  • Function Templates
  • Over loading function template
  • Class Templates
  • Inheritance Class Templates

Exception Handling

  • Types of Errors
  • Benefits of exception handling
  • try, catch, throw keywords
  • Throwing an exception
  • ‘try’ block
  • Catching an exception
  • Exception objects
  • Rethrowing an exception
  • Exception Handling Mechanism
  • Catching all exceptions
  • Nested try blocks

Files

  • File Streams Classes
  • Opening & Closing a File
  • Detection End of File
  • File Pointers & Their Manipulation
  • Sequential Files
  • Random Access Files

I-O Streams

  • I-O stream Class hierarchies
  • Unformatted I-O Operation
    • get(), put(), getline()
    • write()
    • in cout
    • cin
  • Formatted I-O Operations
    • width(), precision()
    • fill(), setf()
    • unsetf()
  • Manipulators
    • Manipulator operators
      • Endl, ends
    • manipulator functions
      • setw(), setfill()
      • setprecision()
      • setiosflags()
      • setbase()
      • resetiosflags()
    • User defined manipulators
    • Operator and Overloading

Standard Template Libraries

  • Containers
  • vector
  • list, deque
  • arrays
  • forward_list
  • queue
  • priority_queue
  • stack
  • set, multiset
  • map, multimap
  • Algorithms
    • Sorting, Searching
    • Important STL Algorithms
    • Useful Array algorithms
    • Partition Operations
  • Iterators

Call To Action

for any kind of query for all your business needs feel free to contact us

Call To Action